Factors That Contribute to a Great First Person Shooter

If you think first-person shooter (FPS) is only for dumb people, think again. Many have this notion because all the shooter needs to do on this genre of shooter game is to point at their enemies and click on them until they die.

In the world of FPS, the player navigates around the game world using a first-person camera and uses a weapon to shoot at his enemies. While all of first-shooter does this, there are some shooters who do a lot more. There’s more to being a great shooter than just literally pointing at your enemy and firing until they die.

Let’s compare shooters to a pizza. Some shooters are like the basic pizza, the ones with pizza dough, some tomato sauce and a little cheese on top. While there are others who are like a mouth-watering pepperoni pizza with different kinds of cheese, plenty of pepperoni slices, a handful of olives and dried basil as toppings.

So what upgrades a basic pizza to a pepperoni pizza? Below are some of the additional “ingredients” needed to turn you into a great first person shooter.

  1. Interesting Movement

Though it’s cool to climb a ladder, being able to jump, activate a jetpack, jump a little bit higher, maintain forward momentum while gaining height is a different story. Making a combination of interesting movements will give you an edge against your opponents.

Movement has been a priority in the FPS genre from the very beginning. Example of this is Quake and Unreal, a game which allows forms of wall-jumping and dodging. There is also Doom which focuses on fast movements which allows players to strafe past damage. You don’t need to be a fantastic ninja that can do all of these summersaults and acrobatic movements. You just need to make your movements interesting.

  1. Challenging Opponents

Can you think of an action movie that falls short of exciting scenes? Or perhaps a thriller where the killer just died easily after one gunshot?

Movies that lack action scenes can leave us disappointed. A villain that dies easily without putting up a good fight is certainly a bore.

This is also the same with FPS. An enemy that does not give you a good fight will not only bore you but won’t also help to improve your skills.

Imagine an enemy that just stands there and does not do anything to dodge the bullet. Or perhaps an opponent that does not shoot back or dies easily. You certainly don’t need an enemy as good as Ethan Hunt in Mission Impossible, but you don’t want someone as gentle as Winnie the Pooh either.

You want an opponent that always keeps you on your toes. You need someone that pushes your skills and tactics beyond your limits. Great games are not the ones where you had it easy but the ones that you worked hard for and end up victorious.

  1. Maps That Make You Think

Most people associate the FPS with “guns”. Whilst this genre centers on gun and other weapons, we should not forget that this combat is based in a first-person perspective.

Featuring verticality in level design is important. Design that enables shooter to move forward, backward, side to side and up and down is so outdated. You need a design that entices and empowers the shooter to move.

The “Sword of Crota” room in Destiny is one of the best room design created. It is set on multiple levels and filled with columns and series of enemy spawn points throughout the room. This design encourages you to navigate through the map as you need to actively hunt your opponents down rather than waiting for them to come to you.

You need more engagement to hone your skills. Engagement is a thing that draws you into the gaming experience. A perfect example of a game that encourages more engagement is Dark Souls. This game requires you to think on how to engage your foes instead of just mashing the X button to attack them. Click here to know more about Dark Souls.

  1. Meaningful Enemy Feedback

In whatever aspect of our life, there won’t be any improvement if we don’t receive feedback. It’s something that gives validation of what we do and points us to areas where we have to improve.

Meaningful enemy feedback is also necessary to develop a great shooter. Fancy popup messages when you shot an enemy can be repetitive and dull. Though seeing an additional 500 XP can initially be inspiring, it would not make you feel that the combat is nearly as good as it should.

But if you have tried playing F.E.A.R, receiving enemy feedback is totally different. When you shot an enemy dead, there’s a huge cloud of dust and blood when the enemies explode. Games like Destiny or Rage have enemies that flinch and stumble when shot.

Gibbing is a method of feedback that’s been popularly used by many game developers. Pronounced as “jibbing”, it’s a feeling of wonderful kill where your enemy explodes in a meaty shower when hit. Seeing your enemy burst into pieces is a gratifying and rewarding experience.

There is also the element of sound. You feel more connected to the game when you hear the enemies shout “I need backup!” or “He’s too fast!”

  1. Guns That Move Us

Just as knives are important to chefs, guns are also equally important to shooters.

Your weapon plays a huge role in killing your opponents and having the edge on the game. With this being said, you need to have a gun that has the ability to move you. Take Destiny for example. One of their biggest prides is their exotic revolver called The Last Word. You just don’t simply shoot this gun instead, your hand would need to twirl the pistol around when switching to it and fan the gun to fire it. This results to a glorious camera shake that indicates how powerful the gun is.

Learn more about the popular shooter games in the U.S by clicking here.

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